Top Ten Things We Need From The Next Console Generation News

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VGChartz Staff , posted on 30 May 2011 / 13,028 Views

With rumours are at an all-time high and Nintendo’s Project Cafe about to make its debut, it's pretty clear that we are on the cusp of the next generation of gaming. To top it all off, E3 is just around around the corner. As we all know, when gaming moves up a generation, the consoles aren't the only things to change. The games, the method of digital distribution, the way we play games and target audiences are all caught up in this strange time and change. But what do we as gamers want changed? Do we even need things to change? Let's find out as we dive into a special top ten as we discuss what we WANT to change as we make the generation transition.

 

10. Cross Platform Play:

Cross Platform Chat

Compared to several developments made in gaming the past few years, this is a fairly small request on our part. Before you hop into the comment section and tell me how this will never happen, it already has. Valve, through the use of Steam cloud support, players were able to carry their saves from their PlayStation 3's to their PC's as well as play Co-op and chat between the two platforms. It is clearly doable; it just has yet to be fully embraced by Sony, Microsoft, and Nintendo.

What it will come down to is having the developers really buckle down and figure out how to have their own cloud support for their new releases. It'll probably start out small; we'll start off with being able to chat with people playing the same game on different consoles. Then we'll move onto actually being able to exchange things like in game footage and score and compare points. Maybe one day, we'll get to a point where the developers will come up with a fool proof system to allow players to have a fully functioning cross platform co-op and multiplayer experience, and the start of a next generation is the perfect time to start this revolution.

 

9. A Digital Era... Mostly

The Playstation Network

It's no secret that digital distribution will become the way of the future, but maybe it won't be next generation. Still, the big 3 would be wise to start experimenting with more day and date digital releases of their major titles. Microsoft probably has the furthest foot forward with their games on demand feature, but the big jump ahead in this field is for Sony and Nintendo to jump on this bandwagon as well. It's also worth noting that while a wide variety of games on the 360 are downloadable, not all of these titles are available as soon as they come out in retail stores and some, after being out for close to a year are still not available digitally in all regions.

Yes, I am aware that Sony does release some of their games digitally, but it's not at the point where we can choose to just sit at home and download the game instead of pre-ording at GameStop and going to a midnight launch. With the rise of Netflix, games will need to enter a digital realm at some point and the executives know this. The best thing they can do at E3 this year is let us know that they're taking this seriously and plan to do something about it.

 

8. A Secure Network

A once proud symbol

Did you think I wasn't going to bring this up? If we're going into a new realm of gaming, we're going to need a new level of online support. At this point, most people would be happy knowing their birthdays and emails are secure. Yes, it was only Sony that had this breach, but that doesn’t change the fact that it still happened. This just enforces an old saying when it comes to software: nothing is un-hackable. It just takes longer to hack some things than others.

When the PS4/Xbox 720 come out, they're going to relaunch their online networks to support the new formats. It's a simple rule of business: If you're going to put out a product, make sure it works. No one is going to want to join these new networks if they can tell immediately that their credit card information is vulnerable and from that, people are going to have more and more trepidations about buying the new consoles in the first place. It's a simple request, but it needs to be said.

 

7. A Perfect Balancing Act

The Casual Market

On the internet, the word "casual" has been known to start wars (of the flame variety). It used to be a war between all three and other time, it slowly turned into hard-core consoles (PS3 and 360) against everything else (Wii and mobile). During their 2010 E3 conference, Microsoft received criticism from a number of fans that believed that too much of the conferences was spent on the Kinect and not enough on the hardcore audience, despite the fact the first 30 minutes of the show were focused on Halo: Reach, Call of Duty: Black Ops and Metal Gear Solid: Rising. If there is one thing we can take away from Kevin Butler, it's that there is a place for both and that neither market can destroy the other.

However, it has been easy for some fans to see one side clearly dominating the other, especially at E3 time. Nintendo doesn’t even hide who their target audience is, but still manage to provide a few games for veterans. What we're trying to say here is that if the big three are so determined to have their cake and eat it too (which they obviously do), they need to find a way to perfectly balance the two. Both sides of the market can exist and the big three want them both to exist, but when they struggle to present them both in an equal light, some fanboy tempers get raised.

The best we can recommend for this category is that the major companies need to sit down with their marketing departments and find out how they can sell both in a way that doesn’t start riots. Find a way to go up on the stage at E3 this year and tell us plainly at simple that you're prepared to make awesome games for both sides. I'll end this segment with a quote from a wise marketing ploy: "We all serve one master. One king. And his name is gaming. Forever may he reign!"

 

6. A Broader Scope for Motion Control

The new console war

It doesn't take a genius or anyone linked to the gaming market to point out that motion control games tend to lean towards the more casual side of things only with the occasional title aimed at the core audience. It's true in the same way that Wii is mostly casual with the a few large scale titles (Super Mario, Metroid). Like it or not, motion control isn't going away and there is nothing wrong with that. While the casual market is firmly within the grasp of motion control, the vast majority of the core market is still cautious about dropping a few hundred to have their console's method of motion control.

So what can be done about this? First, release more hard-core titles with motion controls as on option. I have several casual gamer friends who wouldn't have given a game like Killzone 3 a try if they hadn't known it had motion control built in it. The same goes for S.O.C.O.M. 4. The idea of allowing the casual market to give some of the more graphic and action packed triple A titles a chance without putting in too much of an investment could work easily and is even doable within the remaining time of this generation. The second thing is releasing more motion control titles aimed specifically for the core market. While you might go through your local retailer and find a few motion control titles that would look interesting to you, take those few and measure them up against all the others.

Let's imagine that Bungie made another major Halo game, but on the side, they made a Kinect-exclusive side story that you didn't have to buy and still had classic Halo gameplay, but with motion control. It’s a great marketing move and opens up the core market for the idea of motion control. Most gamers today have gotten used to motion controls and have accepted them, but being able to make them a core part of the living room would be a great move for the next generation. 

 

5. No More Format Wars

Head to Head

While we're on the topic of wars, let's to a look at something we all dread will happen, but get caught up in it anyway. Format wars have existed VHS and Betamax. The format war had a negative impact on the consoles when the PS3 first launched and firmly planted its feet behind Blu-ray while Microsoft suddenly developed team spirit when it took HD-DVD under its wing. Competition between the two created some good business, but that's not the case with format wars. The problem is what happens to those who backed the losing format.

The people that just spent a lot of money on your new product are in a bad position when the format they invested their hard earned money in is suddenly going down the tubes and they have a house full of junk that no one will support. When the PS2 and Xbox were around, it was just DVD, which was viewed as the ultimate format at the time, leaving a much more stable market for gamers. If Microsoft chooses to jump onto Blu-ray for the 720, it will put everything on an equal field, there will be no more arguing over inter-console graphics and we'll all have that little bit of extra change when we realise we didn't have to spend $200 on an external Blu-ray drive for the new Xbox. 

 

4. No More Console or Retailer Exclusive DLC

Walmart Exclusive

Before we all go off into a rant, let's really examine this. The reason that publishers divide DLC between retailers an consoles is because of one obvious reason: money. There's no sense in crying over this, considering we are essentially walking dollar signs to the industry. There's nothing we can do about that part, but perhaps there are other methods for aquiring money, without excluding parts of a game from your customers by putting them in stores and consoles they may not have access to.

Console exclusivity usually comes from the console makers paying money for it to attract game sales on their machine over another. Retailers are oftentimes doing the same to attract customers to their stores in favor of others. Nevertheless, it's us gamers who have to choose which content we want and which we're willing to live without. It's either that or pay for what we didn't get later. Why can't we just have ALL the bonus stuff that SHOULD be on the disc to begin with?

 

3. More Single Player DLC

The Nework

One of the great things that DLC has brought us is giving us a reason for us to play our somewhat older games again with new missions and characters. BioWare and Bethesda have some the best support of single player content. Most games with an online component in some way will give the gamer new content. Those online games rarely offer a single player update. Most of the time, they will be new multiplayer maps, weapons, or hats. Granted, these are fun and provide many more hours of entertainment, but this leaves the single player market with little to no support.

What would make a great addition to the next generation is for all games with a single player campaign to have new missions and content to be released by the developers. Developers need to realize that there are still some gamers who prefer to play offline. It would provide more money for the developers and the gamers would be satisfied knowing that they have developers that are prepared to support them for a long period of time.

 

2. Backwards Compatibility... that Sticks Around

All worthless

Oh boy, we all knew this was coming. One of the biggest complaints against the PS3 is when it was about to come out, Sony was hyping the fact it had 100% backwards compatibility with all of its PS2 and PS titles. Sure enough, it did... for a while. Now, a good portion of PS3's out there are unable to play old Sony games. Granted, Sony has attempted to rectify this through bundles that collect old franchises in one box set (God of War, Sly and Ico).

The box sets sell well and are usually well received, but that doesn’t hide that they're we no longer have a feature they had promised would be built into the system. Imagine the sort of uproar that would occur if people wouldn't be able to transfer their PS3, 360, and Wii libraries to the next generation, making them completely obsolete unless they decide to keep their old systems. It is key that people can relive their beloved games and feel some nostalgia. Gamers also don't want to feel like the hundreds or thousands of dollars they invested aren't going down the sink.

1. More Launch Titles!

Try and spot the good ones

Let's face it; there was no way this wasn't going to be on the list. Launch titles can make or break the first year of a consoles run. The PS3 in particular had a rather bad launch with only one title people were really talking about: Resistance. It took them almost a whole year before the line-up gained some strength with Uncharted and Ratchet and Clank. Sony’s track record aside, all three of the companies risk falling into this trap when they launch their new systems.

It may seem like a simple item to be put all the way at number one, but when you think about it, what everything ultimately comes down to with game consoles is the games. As long as we get a good handful of games out there at the very beginning for us to play and break in our new consoles with, every gamer will be happy and this generation will be off to a terrific start.

 

There you go. Ten things we need from the next generation to ensure that it'll be one of the best. All of these things are well within the realm of possibility, it just comes down to the companies to ensure that this happens. What about you? What do you believe needs to change from the next console generation? Do you agree with this list? Do you disagree with this list? Do you believe anything needs to change al all? Let us know in the comments. 

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41 Comments

>Genera1MLD
Genera1MLD (on 02 June 2011)

the only way anyone will stop digital content is not to buy it in the first place, if no one was buying this content it wouldnt have been mentioned but unfortunatly it looks like its heading that way, sony has already kick started this with the psp-go and the recently released xperia play (playstation phone), microsoft are also at it with their windows phone and apple is 100% digital content only with its touch/phone's so far only nintendo ahsnt taken the step to make any of its systems digital content only but its only a matter of time before they make the jump. game delays are the norm these days but some developers are using the delays to add more contennt which then furthers the delays on the games, 2 such games are duke nukem forever and ever and ever and at last 13 years later and GT5, why cant games devs just build the game up and any additions released as DLC, obvously this would solve issues with release dates ect and games like GT5 could have been released closer to its initial release date rather than constant delays cause there constantly adding new features.


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>CharmedontheWB
CharmedontheWB (on 01 June 2011)

I agree with you NinjaV--I'm not fond of this whole digital distribution business either. I want to physically own my media and as for the second hand market--I am not sure why the gaming industry makes a big deal about it, cars, music, video, etc. all have 2nd hand markets.


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>CharmedontheWB
CharmedontheWB (on 01 June 2011)

I agree with you NinjaV--I'm not fond of this whole digital distribution business either. I want to physically own my media and as for the second hand market--I am not sure why the gaming industry makes a big deal about it, cars, music, video, etc. all have 2nd hand markets.


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>NinjaV
NinjaV (on 01 June 2011)

all of these are good points, the one I completely and 100% disagree with is the digital only, I NEVER want to see this happen, I want to physically own what I pay for and that goes for anything, i'm ok with some of these little games coming out as DLC only but as soon as major titles become digital only thats when I cross the line.


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>RVDondaPC
RVDondaPC (on 01 June 2011)

I don't see how any of these are a major need for next generation. Not a single one is my concern other than maybe a secure network which has nothing to do with actual gaming.


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>exit52000
exit52000 (on 01 June 2011)

Well I certainly dont want a Digital Era. When I own a game I want to be able to see it stacked with all the other games I own. I want to be able to take the disc and play it on any of the 3 Xboxes I own. Not have to download it 3 times or pay for it 3 times etc. I understand why its a benefit to the publishers in terms of stopping second hand game sales however there is an easier way around that. Simply say to stores we wont sell games to you if you intend to buy them back and resell them. Problem solved.


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>Reebokanonymous
Reebokanonymous (on 01 June 2011)

Someone said "no more delayed games." I know it's a hard pill to swallow, but delayed games are better games. I wrestled with this fact for many years, but I would much rather have a game be delayed in order to improve its quality than have a lesser product sooner. That's why I was happy when I heard Mass Effect 3 was being delayed. In fact, I wish they would spend another year on it, because it needs to be the most epic thing ever.


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>AceOfCakez
AceOfCakez (on 31 May 2011)

Interesting article. I agree with a majority of it. What I would add is no more remakes. Let's make new IP's that are fun and engaging. If we're gonna do remakes, let's at least have reboots (i.e. Donkey Kong Returns, Mortal Kombat 9, Street Fighter IV).


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>mikrolik
mikrolik (on 31 May 2011)

@irstupid: Your comment (WANT vs. NEED) is absolutely brilliant.


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>XiaoMay
XiaoMay (on 31 May 2011)

Well, seems that you forgot to mention recent events : no backward comp' for NGP, no games at launch for 3DS... And one more thing : no more 600 systems with 80 games !!!


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>UnknownFact
UnknownFact (on 31 May 2011)

Excelent article, thanks for posting it.


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>padib
> padib (on 31 May 2011)

I loved this idea, it's great marketing, we need to hear and see more of these: Let's imagine that Bungie made another major Halo game, but on the side, they made a Kinect-exclusive side story that you didn't have to buy and still had classic Halo gameplay, but with motion control. It's a great marketing move and opens up the core market for the idea of motion control. @scorptile I finished Prince of Persia GC on my Wii. Would've played more if I didn't buy so many VC games. I'm a retro nerd :)


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>VMEfinn
VMEfinn (on 31 May 2011)

I would be thinking more like: A. Wireless Charging for controllers B. Optical track pad instead of analogue sticks C . 3D vibration for controllers (so you can sense where you are being shot from) D. NO MORE USB DONGLES! (Sony why cant we use the 'Standard Bluetooth?' F. All games should be available as a digital download (I hate disks) and on, and on, and on I could go.


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>irstupid
irstupid (on 31 May 2011)

horrible title. should says things we WANT as for NEED, reliable hardware, reasonable prices, reliable deadlines no damn delayed games, WAY less bugs, less dlc for cash


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>A203D
A203D (on 31 May 2011)

Key thing for me is reliable hardware!


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>SONYisBP
SONYisBP (on 31 May 2011)

I agree with this list for the most part, and the thing that has me a bit concerned is all the digital media i have purchased on the xbla and psn, i would think that they will follow my account to the next system, if not then i will be hard pressed to buy anything digital from them again. We will see how and if they drop the ball.


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>Heat
Heat (on 31 May 2011)

Agree with everything especially, number 4 and 1, and apart from number 5. The format wars is a very interesting part of this generation ^^


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>scorptile
scorptile (on 31 May 2011)

I dont mind cross platform play but i can bet you a billion dollars playing a FPS on lets say xbox720 vs a pc the one playing xbox would get destroyed really really bad. ive watched these tournaments using xbox to play the likes of halo and stuff and the controls are so slow that even with the auto aim on the pc controls are so far superior. so #10 is only good if it is between consoles and not including the pc if its a FPS. a fighting game would be fun crossplatform. #9 and #3 i dont mind DLC if its free as in like most games on the pc. its when you gotta pay money to get an extra hour of gameplay. that is just wrong. having digital downloads are ok but if they are going to have them make them cheaper then the physical discs and packaging. the reason why is cause well think about it if your paying 60 bucks for a physical version and the digital is 60 as well. go get the physical one because its not as much of a rip off. physical media actually costs the developer money to package and create the artwork on the package. a digital download is all game profit for them. I think as one person said let the hardware and software tell the story not gimmicks or format or anything else give a company an edge over the other and see whos console is better that way. well that is a problem though if all three consoles are the same except for game titles i think nintendo would always outsell the rest cause they make a good 25%-50% of their own games as for sony and microsoft they dont have as much which im guessing between 5%-15% of their games are from their own studios. I Think this whole console war thing is over rated the all have great games and the only problem i think is fanboys. With sony and microsoft not having much original content and easily 75% of games on each system being on the PC which the pc version is most of the time cheaper and depreciates in value faster its cheaper and you get better graphics then the console versions. the reason why i own a wii and a pc is well the wii has exclusive games that i love playing. the pc has the same games i want on it that are on the ps3 and 360 and if they make the same games for all platforms its more of a win for the developer then it is for the console. ok for #7 and #8 kinda go hand in hand. you can have casual games like wii sports etc and that is fine. hardcore games like mortal kombat, street fighter 4 are awesome with a control pad and buttons not motion controls and thumbpads. rpg's are great with joysticks and buttons. racing in my eyes needs motion controls and buttons to really get a more realistic feel to it. backwards compatibility is fine. if it supports the media still. like the playstation, and xbox but ya gotta remember nintendo goes back to 1984 and used cartridges. granted thet gamecube used mini discs i really doubt anyone getting rid of the wii when they get the new system because of it playing gamecube games but i see the wii games being able to be played on the new system. but then again how often did people play gamecube games on wii after there was sequals to games out that was on gamecube.


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>miz1q2w3e
miz1q2w3e (on 31 May 2011)

Great list - I agree with it :) but I'd rather be out with DLC all together (not gonna happen), so more SP DLC is better than nothing :p


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>Phoeniks.Wright
Phoeniks.Wright (on 31 May 2011)

No 10, 8, 2 and 1 I agree, especially 2 and 1, though in the case of Nintendo consoles it would be nice if they released the older controllers so I could use those for older games. As for No 9, 7, 6 and 3, they can all kindly go to hell and stay there. 9 is just here to ripp people off, and 3 as well.


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>Alman
Alman (on 31 May 2011)

The reason I put the single player DLC thing up there is because I know that DLC isn't going to go away. The best we can do is hope that since they're going to put more out there, they may as well cater a little bit more towards the single player aspects of the game.


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>Dark_Lord_2008
Dark_Lord_2008 (on 31 May 2011)

The new Nintendo console is rumoured to be on par with PS3 and 360. Third party developers can develop games for the three platforms instead of just two platforms. Win, win for the video game market and the three companies involved. Delaying launch of new PS and new XBox after the new Nintendo system can save Sony and MS on development costs and release more powerful systems at a cheaper cost per unit.


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>Dinges
Dinges (on 31 May 2011)

I don't agree with #3. As I don't like DLC in general, and don't buy much of it. The reason is that I feel that most of the DLC content should have been on the disc in the first place. I get the feeling that developers create a game and then take some of that content out of the game to release later on. This way we, as costumers, are getting a product which isn't finished or complete if you will.


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>Zkuq
Zkuq (on 31 May 2011)

I think I disagree with more than a few points here... But the digital era one is the worst by far.


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>Chibi.V.29
Chibi.V.29 (on 31 May 2011)

@Pretendo soon yeah but i don't think a 100% digital era will start for quite some times. As well as storage space for most people the amount of time its takes to download a HD film is twice as long as it takes to drive to the shops...


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>Teo
Teo (on 31 May 2011)

Um.. no. #1 is: FUCKING MAKE JRPGS LIKE PS1 AND PS2 ERA AKA NOT FUCKING ANIME CARTOON SHIT.


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>Michael-5
Michael-5 (on 31 May 2011)

Also with BC, it's easy to build up a library. How cheap were XB, GCN, ad PS2 games when this generation started? When a new gen system is released, the game library is limited. I bet many 3DS owners are playing Pokemon while they wait for some games now, and I feel every 7th gen console had a poor first year software wse. Strangely PS2, GCN, and XB all had great titles at or near launch. Hope future gens are more like that.


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>Michael-5
Michael-5 (on 31 May 2011)

Backward compatibility is big for me. One of the reasons I bought a 360 was to play XB titles, and now that my PS3 YLOD'd it would be easier to pick up a BC PS4. Still getting a PS4 regardless, but I really want to beat Chrono Cross (PS1), and I need the medium!


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>Alman
Alman (on 31 May 2011)

@tipleb2k Seemed like something that would be a given. But you have a point.


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>tripleb2k
tripleb2k (on 31 May 2011)

I was hoping for 'True HD gaming' in this list. I always see games being 640p or some #p I never knew existed. I hope there will be TRUE 1080p gaming next generation.


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>tolu619
tolu619 (on 30 May 2011)

The first point, cross platform play, is what I would like to see the most. Thumbs up to Alex Hana for a great article. I didn't want to read it because I thought it would be one of those boring lists where someone just rants his personal opinion and tries to force it on us, but this was actually well thought out, considered everybody(not just 'this will favour me as a hardcore gamer that loves genre X and developer Y) and every single point was relevant.


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>trent44
trent44 (on 30 May 2011)

... Time for "A Better list of Top Ten Things We Need From the Next Console Generation" 1 - All games available physically, on fast solid state media (no more loading screens) 2 - Lower game prices (lower prices = more games purchased) 3 - No more DRM schemes(its annoying, inconvenient, and only effects paying customers) 4 - Lots of new IPs/More Games (playing with original ideas is a GOOD thing) 5 - Complete games at launch (no more day one patches or DLC) 6 - Temporary save-state and standby mode for home consoles (equivalent to the PSP GO's use of these features) 7 - Stable 60 FPS in all games (smooth; no stutters, no freezing, no lag) 8 - No more shovelware (sifting thorough/getting burned on hundreds of bad games is beyond frustrating to customers looking to try new games) 9 - No more Nickel & Dime DLC (content should add actual worthwhile substance to the game) 10 - Less gimmicks (both software and hardware should sell on their own merits)


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>scottie
scottie (on 30 May 2011)

Replace 3) with 'DLC can go die in a fire' I don't get it, 99% of developers use DLC not as a way of getting more content to the gamer, but as a way of making the gamers pay more for exactly as much content.


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>Iveyboi
Iveyboi (on 30 May 2011)

Haha I like how most pertain to Sony issues; they definitely learned a lot from this gen!


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>elmerion
elmerion (on 30 May 2011)

7-Balancing what? Developers are suppose to explore new markets, to introduce new gamers, it isn't a matter of "casual vs hardcore" could you please stop summoning those ridiculous childish wars like they made any sense 5-That's the way of capitalism get over it, if people valued so much they so hardly earned money they wouldn't adopt a 599$ console on release 2-More single player DLC, DLC!!! SERIOUSLY I FUCKING HATE DLC AND I DON'T KNOW ANYONE WHO LOVES IT


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>Pretendo
Pretendo (on 30 May 2011)

I agree with all but 9, even though an all-digital era is coming some day.


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>blkfish92
blkfish92 (on 30 May 2011)

Agreed with about everything.


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>gorgo
gorgo (on 30 May 2011)

I agree with 10,4,3,and 1 number 9 is pure blasphemy


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>kain_kusanagi
kain_kusanagi (on 30 May 2011)

I do NOT want digital distribution to take over. I hate that Mega Man 9 and 10 can't sit on my shelf with Mega Man 1-8. I hate that anything I buy digitally can never be sold used. I hate that I can't buy used games if they are only available digitally. I hate that I only own the right to play the game and not the game itself. I hate that if the company decides to drop support I may never be able to use the digital only game I purchased again. And what I hate most of all is that the majority of people today are willing to give up full property rights and all that comes with true ownership for the convenience of the cloud. If I can't hold it in my hand then it's not really mine. The rest of the list is cool though.


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>GuiltySpartan77
GuiltySpartan77 (on 30 May 2011)

One of the few articles that i read through the whole thing. I agree for the most part with your statements, but i don't think Digital Distribution will be that big of a deal next Gen i mean sure it will increase but not to the scope of that it will completely dominate the consoles way of selling games.


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>usrevenge
usrevenge (on 30 May 2011)

yes to everything but cross platform play. i rather not have PC kids, or pc cheaters in my battlefield 4 match. also, shooting stuff on pc is a joke, a 2 year old can do it. so unless they are forced to use a controller, no.

Source : http://www.vgchartz.com/article/86409/top-ten-things-we-need-from-the-next-console-generation/

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